What is CoderDojo Indiana?
CoderDojo Indiana gets kids ages 7-17 excited about computer science and inspires them to consider tech or development career paths! We are a regional partnership between TechPoint Foundation for Youth, the CoderDojo Foundation, and CoderDojo coding clubs throughout Indiana. We raise funds, offer hardware and software, and recruit volunteers and students - all to provide free computer science education for Indiana kids.
What We've Done
What We're Doing
This year we're focused on supporting and growing our 30+ Indiana sites. We will be hosting volunteer trainings and seeking additional funds to support our ninjas. We're also planning some amazing events - the 2019 CoderDojo Indiana Youth Hackathon for Indiana youths, DojoCon for our Indiana CoderDojo Champions (leaders), and the Hour of Code for Indianapolis area students. Over the next several months, we'll also be helping a few more communities to launch their very first CoderDojo coding clubs!
Region-specific support to Indiana CoderDojo sites
Streamlined verification for listings on the CoderDojo.com website
Assistance with volunteer and student recruitment
Access to the CoderDojo Indiana Fund to support:
Purchase of technology to allow low-income students to attend Dojos
Ability to receive charitable donations to support Dojos
Advisory Board of Directors consisting of community and business leaders and Dojo Champions to shape the growth of the movement in Indiana
WHAT IS A CODERDOJO, Anyway?
A CoderDojo is a free, volunteer-led, community-based coding clubs for students ages 7 to 17. All students are welcome regardless of their previous experience with computer programming. At a Dojo, kids learn how to code, develop websites, apps, programs, games and explore technology in a safe, social, and creative environment.
Around the world, there are more than one thousand CoderDojo sites supported by the CoderDojo Foundation in Dublin, Ireland. The international CoderDojo movement focuses on promoting community, peer learning, youth mentoring, and self-led learning.